Welcome to For Devs 2025!

A full-day event dedicated to the real stars of the game industry:

The Game Developers. 

This is not your average game conference. No expo, no business, no pitch panel, no job fair. Share, learn, laugh, and go to work the next day filled with new inspiration and toolsets to improve your games. 

It doesn't stop there. When the day program ends, Night of the devs begins! 

Simon Stålenhag is coming to For Devs 2025

Simon is a Swedish artist, game developer, and musician, best known for his science fiction paintings of retrofuturistic landscapes. See his work here >

Photo: Fredrik Bernholm 

Discover more speakers

Fawzi Mesmar
Creative Director – Ubisoft

Fawzi Mesmar is an award winning Creative Director, Game designer, Author and Public Speaker who has been in the gaming industry for over two decades in a career that spanned The Middle East, New Zealand, Japan and Europe, working for companies such as Ubisoft, EA, Activision Blizzard, Gameloft and Atlus to name a few.


He has worked many titles that have been enjoyed by millions of players worldwide including entries in Beyond Good and Evil, Mario Rabbids, Battlefield and Star Wars franchises. He is also the author of "Al-Khallab in the art of game design" the first Arabic language text book on game design and “demystifying creativity on originality in game development”. Fawzi was also the recipient of the Ambassador award in 2024.

Johan Pilestedt
Chief Creative Officer – Arrowhead Game Studios

Elvira Björkman
Music Composer – Two Feathers

Elvira Björkman is one of the feathers (composers) in the multi-award-winning composer duo Two Feathers. She's a music composer and technical music designer, creating music works spanning various genres from fantasy symphonic pieces, to horror and metal. She’s worked on many varied game genres, with experience working with big and small budgets; including League of Legends, Metal: Hellsinger, Vampire: The Masquerade - Justice, Warhammer: Vermintide 2, Aragami, Ravenbound, Hammerwatch, and Angry Birds 2.


With 12+ years of experience in the games industry within everything audio; from Music Composing to Audio Programming - as well as a past as a game design student alumni and currently on the advisory board member of both GDC (Game Developers Conference) and G.A.N.G (Game Audio Network Guild) - she hopes to bring interesting insights about Two Feathers music works to this talk.

Jens Andersson
Design Director – Collecting Smiles

Jens is a Game Designer and Programmer, who began his career as a founding member of Starbreeze in 1998, working on games like Chronicles of Riddick and The Darkness.
As an indie developer, he created award-winning games like "Colors!" and "Yoku’s Island Express". Most recently, he served as Design Director for Indiana Jones and the Great Circle at MachineGames.

Fernando Forero Pinilla
UI Artist Senior II – Blizzard Entertainment

I'm a multidisciplinary Graphic Designer based in Leipzig, Germany, with 26+ years of experience across TV, advertising, typography, corporate identity, web, and video games. Currently Senior UI Artist II on Diablo IV at Blizzard Entertainment, where I’ve worked for over 8+ years. Previously, I was Senior UI Artist at Good Game Studio (AAA and mobile projects) and UI Artist at CD Projekt Red, contributing to The Witcher 3: Wild Hunt and early prototypes of Cyberpunk 2077.


My career began in Colombia, where I worked in advertising agencies even before graduating with honors in Graphic Design. Since then, I’ve created more than personal 20 typefaces, developed award-winning illustrations, and built a diverse portfolio spanning Latin America, the U.S., and Europe. Alongside my professional work, I create personal projects that have earned international recognition, exhibitions, and features in leading design magazines such as IdN, Imagine FX, 2D Artist, and DPI. Passionate about visual storytelling, I continue exploring new creative challenges across both professional and personal fields.

Mariam Tabatadze
Innovation Consultant – UNICEF

Mariam Tabatadze is an Innovation Consultant with UNICEF, where she supports the Game Changers Coalition—a global initiative channeling the power of video game industry into digital skills building for young people.


With a decade of experience in international development, Mariam has designed and managed multi-million-dollar programs advancing digital inclusion, gender equality, and youth empowerment across multiple regions. With a Fulbright Scholar with an MA in International Political Economy and Development, she brings deep expertise in building cross-sector partnerships with leading tech companies, governments, and civil society.

Date & Location 

🗓️ Wednesday, October 22nd, 2025 

📍 Södra Teatern, Mosebacke Torg 1, Stockholm

🕰️ Approximate schedule: 08:30–17:30

🎉 The after-party Night of the devs kicks off right after the conference wraps up!

Tickets


Is your company a member of Dataspelsbranschen?

🎟️ For Devs 2025 Member Ticket: 2 700 SEK + VAT

This ticket gives you full access to the For Devs conference, lunch and dinner, plus entry to the Night of the Devs after-party.

Reserved exclusively for members of Dataspelsbranschen and requires a code for access. Find the code in the member Discord > or email us at event@dataspelsbranschen.se 

Not sure if the company you work for is a member? See the member list here.


General Admission

🎟️ For Devs 2025 Ticket: 4 500 SEK + VAT

This ticket gives you full access to the For Devs conference, lunch and dinner, plus entry to the Night of the Devs after-party.


 🎉 NEW DEAL!

🎟️ New Member Deal Ticket: Membership + 1 free ticket & more

Become a member of Dataspelsbranschen today and get one free ticket + access to buy more tickets at the exclusive member rate (2 700 SEK + VAT). 

👉 Your organisation can become a member if it operates within any of the following areas: game development, game publishing, game distribution, game education/academia, or any supporting function of the game industry. 

👉 New members get 50% off the membership fee the first year. 

👉 Read more and apply for membership here (in Swedish) >


🎟️ Night of the Devs 2025: 200 SEK + VAT (available soon)

This ticket gives you entry to the Night of the Devs after-party only. 


🎟️👯 Package Deal 

Are you 10 people or more going from your company? Email event@dataspelsbranschen.se for package deals.

Organized by

Dataspelsbranschen / Swedish Games Industry

The Swedish Game Industry Association is the trade organization for video game companies in Sweden. We represent the industry as a whole from game developers, publishers, distributors, education, academia, and supporting functions.

Words from past participants:

"Lives up to the name - it's definitely for developers and shamelessly nerdy from the start, in a very good way. Less about management, more practical and hands-on for devs."

"Devs are stronger together, you teach me and I teach you!"

"Fun, cozy, informative and a nice change from all the other conventions"

"Just lovely overall! It’s been wonderful to meet so many passionate people, and it truly inspired me!"

"Great initiative, lovely people, good vibes and feels fresh and helpful! I learned a lot"

"An inclusive and creative event for devs"

"Very well organized, thought through, informative and just super fun event! 10/10 would dev again!"

"A rewarding and closely intimate gathering of the most amazing game developers in Sweden."

"Cozy and intimate event with loads of incredibly talented and knowledgeable people in the same venue <3"

"It felt like a conference made by devs for devs and I honestly hadn't experienced that before. Really, really enjoyed it."

"A intimate and relaxing event where you get the opportunity to meet game devs of all categories, from indie to AAA. A very exciting mix of people and creativity!"